![]() ![]() Meta has been working on Half Dome headsets since at least 2017 in order to test a kind of display that can shift how far away the focus point of the headset's optics is. However, Meta says the prototype was "nowhere near shippable" because of how heavy and bulky it is - plus, the prototype still has exposed circuit boards. Butterscotch has a new lens Meta developed that limits the headset's field of view, making it possible to present fine text and display increased realism. Butterscotch is designed to test higher-resolution displays that have pixels small enough that the human eye can't tell them apart. "These prototypes, they're custom and bespoke models that we built in our lab, so they're not products that are ready to ship," Zuckerberg said.īutterscotch. For example, Apple, which is working on headsets of its own, never shows off prototypes. Gadget companies like to complete products and figure out how they are going to be manufactured before talking about them with the press. ![]() In these roundtable presentations, Meta regularly shows off unfinished prototypes for use in research, which is unusual in consumer electronics. "The issue today is that the vividness of screens that we have now compared to what your eye sees in the physical world is off by an order of magnitude or more," Zuckerberg said.įor the past few years Meta has regularly shown its progress working on virtual reality headsets and augmented reality glasses to partners and the press, to encourage investors to regard the project as worthwhile, and to help recruit highly paid developers and executives with experience in VR and AR. "Only instead of looking at them on a screen, you'll feel like you're there." "It's not going to be that long before we can create scenes in perfect fidelity," Zuckerberg said on a call with media about the company's virtual reality efforts. Current displays have low resolution, display distortion artifacts, and can't be worn for long periods of time. Meta is developing next-generation virtual reality displays designed to provide a realistic enough experience for users to feel like they're in the same room with other virtual people, Zuckerberg said during his demonstration. But there were only 11.2 million VR headsets sold total during the year - a far smaller number than smartphones or PCs. Meta currently dominates headset sales, with its current $299 Quest 2 accounting for 78% of all headset sales in 2021, according to an estimate from IDC. The VR market is currently small, and there are questions about how big it could get. ![]() For instance, on its last earnings call, Meta said that recent privacy changes Apple made to the iPhone could cost it $10 billion in foregone revenue this year, as it hampers the company's ability to target ads to precise audiences. If Zuckerberg succeeds in making head-worn computers mainstream, then Meta would have a new revenue stream of hardware sales, and it would control its own hardware platform, which would make it less susceptible to platform changes from other companies. Last year, the company changed its name to Meta to highlight the company's new emphasis on the metaverse, a virtual world where Zuckerberg imagines people will spend increasing amounts of time - ideally, through advanced computerized glasses. Zuckerberg has bet the future of the social networking company he founded on virtual reality, which immerses users in a computer-generated world, and augmented reality, which superimposes computer-generated objects over the real world. Personal Loans for 670 Credit Score or Lower Personal Loans for 580 Credit Score or Lower Best Debt Consolidation Loans for Bad Credit ![]()
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